Sort the Pond — sixty seconds, ten tasks, three lanes
Sort the Pond is a free browser game about the part of planning
everyone skips: deciding what will never happen. Ten tasks drift down
a pond on the current, three gates are cut into the far bank — today,
later, never — and you have a minute to push each task into one of
them. No account, no install, no ads.
The three rules
The current carries every task toward the bank whether you touch it or
not; anything you do not steer ends up on the bank with no decision
made about it at all. “Today” holds three, and a fourth bounces back
into the water — the cap is a wall, not a warning. “Later” has no
limit and refuses nothing, which is exactly why a list sorted only
into today and later never gets shorter.
Why “never” is the hard lane
Most people plan with two lanes: today, and later. Later is
comfortable because it costs nothing to say — the task is not
finished and it is not refused, it has simply moved to a day that
will look exactly like this one. The third lane is the only one that
removes anything, and using it is the whole skill the game is about.
There is no score and no leaderboard: the round ends with a sentence
about how you sorted, not a number.
What it has to do with DuckDoro
DuckDoro caps a day at three intents for the same reason the middle
gate holds three, and its Sort my day tool does
this with your own list instead of ten invented ones.
The rest of the games ·
One Duck Day ·
Frog Hunt